Tuesday, October 28, 2008

Final Checklist for Assignment 3

Due Date: Thursday 30th October, Midnight
DO NOT PRINT YOUR PDF's!

Final Submission Requirements!

As well as having links to your interactive PDF on your website, please submit your final PDF, with your student number and name (eg.1234567FirstnameLastname.pdf) to:
\\emustore\Submit\ARCH1390 Representation Studio - Harkins\Assignment3

  • 3xA1 Display Panels in an interactive PDF format (all in one PDF file)

  • Minimum of two embedded animations

  • Optional: embedded digital models (one of these can replace an animation)

  • Minimum of 1 plan, 1 elevation, 1 section

  • Minimum of 3 renders showing interesting aspects of your redesign

  • An image showing site context

  • Any supporting material that helps to convey your ideas, this could be research, writing, comparison studies between the original building and your redesign, history, etc.

  • Minimum 1 page website, in a similar style to your posters, highlighting main themes, a few thumbnail images (links to larger versions) extra info that you may want to add (concept sketches, extra research that didn't fit on your posters, etc.) and a link to your 3xA1 PDF file.

  • JPG images of each page of your PDF posted to your blog, with a short description about your project.

Most important is the strong layout of your posters, and the interactivity of the PDF, there is a lot of space to cover, so you will need to think about how your content fills this space effectively, without overwhelming the viewer, and how you can lead a person around your design interactively to help convey your ideas.


Blog Requirements (stuff that should be on your blog!)

  • All research gathered about Jorn Utzon's Silkeborg Museum

  • 2 x 250 words, one lot a descriptive text with your feelings about the building, one lot discussing your proposed changes, all in descriptive language.

  • 10 words chosen from your research and writing that relate to your proposed redesign.

  • 10 materials for texturing your building, relating to your concepts, converted to tileable textures to use in Max or another 3D application

  • 3 images of your group model

  • Minimum of 3 physical sketches of your design.

  • 3 images of your redesigned model

  • Images of a rough layout design for your final PDF

  • 1 Peer review of Assignment 2


Good Luck, email me with any issues!

Embedding a 3D model into a PDF

I have had a couple queries about this, so thought I would just add a quick post.

There are numerous applications out there that will convert your models into ".u3d" files that can be embedded in PDF's, there may even be a Sketchup plugin to export to ".u3d", though I haven't found one yet (if you find one, let me know). There are also other ways to embed 3D models, though you will have to research these alternatives for yourself.

The easiest way I found to do this was to import your model into Microstation, and export from there into ".u3d" file format. Microstation is in the labs, in the "Start" menu under "Microstation", and you can export straight to ".u3d".

You can then embed it in a PDF using the "Advanced Tools" toolbar.

Final Due Date for Assignment 3

Due Date: Thursday 30th October, Midnight

Wednesday, October 22, 2008

Week 12 Studio Task


  • Get final feedback on your concepts for the re-interpretation of the Silkeborg Museum.

  • Show your tutor your rough layout, and A1 PDF mockup. This will be your last chance for a face-to-face with your tutor, so use the time wisely.

  • Continue working on updating your blog, working on your models and visualisation, and refining your layout.

Wednesday, October 15, 2008

Independant Study for Week 12


  • Sketch out a rough layout for how your final PDF's will look like, post your sketches to your blog.

  • Do the interactive PDF tutorial, and read through the tips document.

  • Mock-up a quick set of A1 panels in Indesign, based on your rough layout, and export to PDF, testing the tools and techniques available when creating an interactive PDF.

  • Continue to refine your ideas in your model and visualisations, taking your redesign to a high level of resolution.

Week 11 Studio Task


  • Peer Review: Use the Assignment 2 Marking Schedule at:
    \\emustore\Resources\samples\Arch\ARCH1390 Representation Studio - Harkins\Peer Review
    to review another students Assignment 2 work.

  • When writing comments, I would like you to concentrate on the the blog of the student you are reviewing. How informative is the blog? Is it interesting? Is there a good amount of information?

  • Post the review that someone else has done of your Assignment 2 to your blog.

  • Get your tutors comments on your re-design of the Silkeborg Museum.

  • Continue modelling your ideas in your chosen 3D application. Use your materials to start texturing your building, and creating interesting scenes for your visualisations, and any animations you are going to produce.

  • You can find tips and tutorials for creating interactive PDF's at:
    \\emustore\Resources\samples\Arch\ARCH1390 Representation Studio - Harkins\Tutorials

Sunday, October 12, 2008

Independant Study for Week 11


  • For Thursday's class, provide 3 initial sketches of your reinterpretation of the Silkeborg.

  • The Sketches should show a rough idea of any modifications you will be affecting on the building, and put your building into an environmental (site) context.

  • The sketches should be thought out, and be "beautiful" within their own right, and each show something specific about your site and building.

  • Post your sketches to your blog.

Wednesday, October 8, 2008

Week 10 Studio Task

A lot of you are not up to date with the weekly tasks, you will spend today and the following week getting your blogs up to date with all of the required content. I have listed below what you should have on your blog by now.

  • Complete the week 9 studio tasks, as well as what was required for this weeks class!

  • This includes:
  • Forming a group and posting your group members to your blog.

  • Writing your 250 words highlighting your feelings about the building, post them on your blog.

  • Choosing 10 emotive words from your research, post them to your blog.

  • Choosing 3 of these words, which will become the basis of your re-representation of the Silkeborg.

  • Modelling the building faithfully, in your groups, as you believe Jorn Utzon imagined it, and individually posting three images of your group model to your blog. These images should be different image captures than the rest of your group.

  • Writing another 250 words, this time detailing your concept and direction for redesigning the Museum, post to your blog.

  • Gather 10 textures that relate to your ideas, and that you would like to use as materials in your redesign, using the three words that you have chosen to help define the direction of your re-interpretation, and your 250 words of your concept as a basis.

  • Prepare the materials into usable tiles for texturing your building (this can be done in Photoshop), and post the tiles to your blog.

Wednesday, September 24, 2008

Independent Study for Break and Week 10


  • Post to your blog a list of your group members. Provide links to their blogs, on your blog.

  • During the break, in your groups, continue gathering sources, and research about Jorn Utzon, and the Silkeborg Museum.

  • Also in your groups, interpret any research you have gathered, using plans, sections, elevations, physical models, etc., to model the building faithfully, as you believe Jorn Utzon imagined it.

  • Individually, post three images of your group model to your blog. Choose your images based on areas of the existing design that you find interesting, and either want to develop, or re-interpret in your own design.

  • Write another 250 words, this time detailing your concept and direction for redesigning the Museum. Refer back to your feelings from the original 250 words that you wrote, based on your research, and the three words developed in the Week 9 Studio Task.

  • Extra Tasks
  • Using the three words that you developed in the Week 9 Studio Task, and your 250 words of your concept, gather 10 textures that relate to your ideas, and that you would like to use as materials in your redesign.

  • Prepare the materials into usable tiles for texturing your building, and post the tiles to your blog.

  • For the Extra Keen
  • Do some concept sketches for your redesign of the Silkeborg Museum, and post them to your blog.

  • You can also start moving your design into a 3D application like Sketchup, to get a feel for the spaces of your building.

Week 9 Studio Task


  • Get your tutor to read through your 250 words, giving opinions and suggestions on your writing, and feelings about the building.

  • Using your 250 words as a basis, think of 10 emotive words, that can be used to set your re-design of the Silkeborg in a new context. These words could be anything you desire, and will become a guiding element in thinking about your redesign.

  • Use Jorn Utzon's description, or any other research you have gathered, as examples of the types of language to develop around the design of your building.

  • Post the 10 words to your blog.

  • With your tutor's help, choose 3 of these words, which will become the basis of your re-representation of the Silkeborg.

  • I see very little research so far on the Silkeborg Museum on anyone's blogs. If you haven't collected or posted any research, go to the library, and find at least one book, either about the Silkeborg Museum, referencing the Silkeborg Museum, about unbuilt architecture, or about Jorn Utzon, and his career.

  • Post a quote from the book, and add the reference to your blog.

  • If you haven't written your 250 words, spend time today formulating your ideas, and getting something up on your blog.

  • I want everyone to have 250 words describing their feelings about the building, on their blog, by the end of today's studio.

Exerpt of Jorn Utzon's Description of the Silkeborg Museum

“The museum, which lies in an old, well-stocked garden with a wing divided into bays, is designed so that it does not disturb the surroundings, but concentrates 100% on the interior.

“A building of several storeys above the ground would be like a bull in a china shop, and the respect for the existing calm wing of the museum calls for a solution that will not dominate the surroundings on account of its size.

“It feels natural to bury the museum in the ground to a depth corresponding to the height of a three-storeyed building and only to allow the upper part - the roof lights taking up one storey - to appear above the ground level.

“The design of this buried museum has a character rather like a cave or an oven. Because they are a direct continuation of the walls of the museum, the visible one-storey roof lights suggest this cave-like character and clearly demonstrate the reason for their special design.

“In contrast to a square room, a cave has a distinct enclosed effect thanks to its natural shape without right angles. Continuous shapes such as we have in the museum express and emphasise the quadrilateral canvases and objects in the same powerful way that a cyclorama on a stage emphasises the individual characters and the flats.

“The floor, too, has been included in this continuous movement, and these dramatic shapes also correspond well with the idea of digging the museum out underground.

“The inspiration for the design of the museum comes from many different experiences -including my visit to the caves in Tatung, west of Peking, where hundreds of Buddha sculptures and other figures are carved in caves in the rocks by the bank of the river. These sculptures appear in all shapes in contrast to or in harmony with the surrounding space. The caves are all of varying sizes and shapes and with varying illumination. The old Chinese sculptors have experimented with all possibilities, and the most fantastic thing is a cave that is almost filled with a Buddha figure with c.7-metre-high face. Three platforms linked by ladders give the visitor the possibility of walking around and coming to close quarters with this gigantic figure.

“Here, in this museum, it is possible to exhibit paintings and sculptures the size of a three-storeyed building so that it is possible to walk around the objects on all levels on the system of ramps, and perhaps the possibility of this kind of exhibition leads to a new line of development in decorative art in place of the ordinary form in public buildings today, which are merely easel paintings on a gigantic scale.

“The various works of art can also be exhibited individually or in groups in every conceivable manner. It will also be possible in one of the large ovens to isolate a single large painting or sculpture that must be viewed on its own.

“The continuous space in the museum provides surprising background effects with varied light for paintings and sculpture - a background effect of the same infinite character as a cyclorama on a stage.

“The chimneys give the museum a clean, but varied roof light. The amount of light can be varied by means of blinds, and if it is so desired the roof light in the chimneys can be replaced with direct spotlight directed on a single object. The mullions supporting the roof lights are provided with suspension points so that they act like rigging loft in a theatre, so there will be the possibility of placing an object anywhere in the room.

“The light mainly falls in along the walls and on the floors without disturbing shadow effects at the corners, and the irritation element from the direct light from above is avoided.

“It will be with a sense of surprise and a desire to penetrate down into the building that the visitor for the first time sees the three-storeyed building open beneath him. Unconcerned - stairs and corridors which normally disturb - the viewer will glide almost effortlessly down into the museum via the ramp, taking him through the space.

“Strict geometry will form the basis for a simple constructional shape. The visible curved external surfaces are to be clad with ceramics in strong colours so that the parts of the building emerge like shining ceramic sculptures, and inside the museum will be kept in white.

“In the work with the curved shapes in the opera house, I have developed a great desire to go further with free architectural shapes, but at the same time to control the free shape with a geometry that makes it possible to construct the building from mass produced components. I am quite aware of the danger in the curved shapes in contrast to the relative safety of quadrilateral shapes. But the world of the curved form can give something that cannot ever be achieved by means of rectangular architecture. The hulls of ships, caves and sculpture demonstrate this.”

Text From:
http://www.pritzkerprize.com/2003annc.htm, accessed 22nd September, 2008.

Wednesday, September 17, 2008

Independent Study for Week 9


  • In your groups, gather information about the unfinished Silkeborg Museum, by Jorn Utzon.

  • Include in your research, any writing which captures the original premise by the architect, sketches, plans, models images, etc.

  • There has been many re-interpretations of this unfinished work, so you may be able to find other people's ideas on the project.

  • Individually, from the research gathered as a group, write 250 words highlighting your feelings about the building. Concentrate on ambiguous aspects of the project, so you can start to define a new direction in which to take your re-design.

  • Post to your blog, any researched material, references, and your 250 words.

Week 8 Studio Task


  • Congratulations on finishing your second assignment. It has been a busy week for you all, with both this Assignment, and Real-Time assignment to deal with. Hopefully you've all managed to get a good sleep by now.



  • Assignment 3 building: The Silkeborg Museum of Fine Arts, An unfinished project by Jorn Utzon, 2003 Pritzker Architecture Prize Laureate

  • Split yourself into groups of 3-4. You will be working in groups of 3-4, for the information gathering stage. This should lighten the research tasks, and initial modelling phases of this assignment, and allow you to concentrate on your individual interpretations, and re-designs of the museum.

Monday, September 15, 2008

Independent Study for Week 8


  • Hand in Assignment 2!

  • Post the link to your Assignment 2 website, on your blog, in a prominent place!

Wednesday, September 10, 2008

Week 7 Studio Task


  • Today is about catching up on the required content, and getting advice on your layout.

  • There is a fair amount of content required, though if you have kept up with the weekly tasks, you should pretty much have everything you need, and can concentrate on the layout of your website, and piecing it all together.

  • If you're unsure of what is needed, read back through the course blog, checking what the weekly tasks were.

Assignment 2 Requirements and Guidelines


  • Minimum of three (3) interconnected Webpages, where thumbnail images are linked to higher resolution versions.


    • 1 page should show site context of your building, and diagramatic images of your building and design, including axonometricss or perspectives.

    • 1 page should show a minimum of 1 plan, 1 elevation and 1 section. It should be your main information page.

    • 1 page should show your gathered information about your building, including original images, plans sections and text.


  • Content Requirements

  • At least:


    • 3 Webpages hosted on your own site

    • 1 image showing site Context of building (site plan)

    • 1 Plan

    • 1 Section

    • 1 Elevation

    • 1 Axonometric or Perspective (could be a 3D interactive frame)

    • 1 rendered exterior Image of your model

    • 1 rendered interior Image of your model

    • Original images of your building, including photos, sketches, quotes etc. This should be the information you have already gathered.

    • References. All material not your own should be referenced, this could be a 4th webpage, with just the text of your referencing.

    • Minimum of 250 words across your site supporting your images and models.


  • When laying out your site, you can use the concept of one big knockout image, to focus the eye, and thumbnail images for the rest, linked to larger version, or a rollover/replace device to replace your big image with your thumbnalis.

  • Other than the requirements, you can add whatever content you feel enhances your presentation.

  • Remember that this is primarily a layout excercise, focusing on combing information together in a coherent way.

Wednesday, September 3, 2008

Week 6 Studio Tasks


  • Get your marks for Assignment 1 back from your tutor. Read any comments, and ask your tutor to clarify any issues you may have.

  • Peer Review:
    Review two other students work using the marking schedule for Assignment 1. Get the two reviews that other people have done of your work, and post them to your blog.
    There is a peer review word file in:
    \\emustore\Resources\samples\Arch\ARCH1390 Representation Studio - Harkins\Peer Review

  • In your tutorial groups, discuss the images of your layout, that you have produced in the last week, for Assignment 2, getting advice on how to refine your design, from your peers and tutors.

  • Start laying out your webpages in an application like dreamweaver, and consider how and where you will upload them to the web. I suggest you add your pages to your Webpage from 1st sessions Web Design Course.

  • Content for your pages (3D models, animations, images and text) can still be refined before your final hand-in, though placement of images, text, navigation, etc. should all be planned out in the next week, giving you time to polish your layout.

Wednesday, August 27, 2008

Independent Study for Week 6


  • Post to your blog at least two images from your gathered documentation, highlighting the style that you will mimic for your chosen building.

  • Make a rough mock-up of what your 3 page site will look like, using an application like Photoshop or Indesign.

  • Consider the display styles used for your chosen building when laying out your esquisse for your webpages, working with your idea of what the architect's vision may have been.

  • Post 3 images (one image for each page of your website pages) to your blog.

Week 5 Studio Tasks


  • From the Documentation you have gathered over the past week, start modelling your building in a chosen application.

  • If you have managed to obtain a 3D model of your building, check its accuracy, and start applying materials and setting up camera angles for renderings.

  • Consider the structure of the building when you are modelling, you may want to show your building constructing itself in an animation.

  • Suggestions for modelling software, either Sketchup, 3Ds Max or Revit Architecture

  • Extract from your model, plans and sections that you can work with in a graphics program like Photoshop.

Wednesday, August 20, 2008

20th Century - History of Architecture - William Curtis

Independent Study for Week 5


  • Gather information about your building. This will include, sketches, plans, sections, elevations, photographs, literature, and anything else you feel is relevant.

  • Use the library, and other sources. Don't limit yourself to the internet!

  • Post to your blog a selection of the information you have gathered. Showing documentation, photos, references to books or articles, quotes from the architect, or others relating to your building, etc.

  • Write 250 words about your chosen building, and post to your blog, highlighting the process you will take to visualise the building.

  • In your writing, reflect on the difficulties and opportunities that your particular building will create for you.

  • Reference everything! Creating a bibliography of sources. This will be an on-going process throughout this assignment. As you find information, add the reference to your bibliography.

  • Even if you don't post an image that you have gathered, reference where you obtained the image from, and likewise for any other material you gather.

Week 4 Studio Task


  • For those of you who haven't posted your three buildings for Assignment 2, you can go find them during studio, and post them to your blog.

  • Come back and discuss your choices with your tutor once you are up to date.

  • Show your buildings to your group, discussing why you made your particular choices, and highlighting points of interest about the architecture.

  • With your tutor's help, decide on one of your three buildings to model and visualise.

Wednesday, August 13, 2008

Independent Study for Week 4


  • Hand in Assignment 1: Due 9am Wednesday 20th August

  • Find three built architectures that you would like to represent for your Second Assignment. Try to find examples that it will be easy for you to gather information on(plans, elevations, images, etc). One of these will be chosen for further research.

  • Post to your blog images of your three buildings of interest along with a paragraph for each describing why you are interested in re-presenting the design.

Week 3 Studio Task


  • Todays studio is about knowledge sharing, and practicing applications.

  • Consider the elements that you will use in your final PDF, and sketch out a layout, showing placement of images, videos, graphic elements and text.

  • Re-familiarise yourself with tools in the range of applications that will be used to complete this assignment.

  • Share your knowledge and discoveries with your calssmates.

  • Read through the "Animations_in_PDF" tutorial in:
    \\emustore\Resources\samples\Arch\ARCH1390 Representation Studio - Harkins\Tutorials
    ...practice making buttons and creating different actions to interact with your media using Acrobat Pro.

  • Start laying out your PDF's in a layout program like Indesign, or any other piece of software that you may like to explore.

  • Consult with your tutor about the design of your layout.


Wednesday, August 6, 2008

Independent Study for Week 3


  • Take your chosen dwelling to a high level of resolution, including materials. Thinking about your creature's personality, and where they might like to live.

  • Think about both interior and exterior of the building, and the landscape surrounding the dwelling. Also consider the habits of your creature, eating, sleeping, recreation (dancing), and any other behaviours you may envision.

  • Take at least 5 image captures of your building, and post them to your blog. Consider, perspectives, plans, elevations and sections, as well as opacity.

  • Capture a minimum of 2 videos of your dwelling. Length should be no longer than 15 seconds each. Upload them to Youtube, and post on your blog.

  • You may also want to capture more footage of your chosen creature.

  • Consider the images and video you are capturing carefully, as the content you are producing now will be used for the final output of 'Assignment 1', which is 2 A3 pdf's.

Week 2 Studio Task


  • Give your blog address to your tutor.

  • With the help of your tutor, pick your three most interesting creatures.

  • On a single sheet for each, do a quick sketch of a dwelling for each of your three chosen creatures, using a drawing implement and paper. Think of your creatures as your clients, creating a space which captures the personality of your creation.

  • Transfer your sketched ideas to Sketchup as rough 3D sketches, creating a 3D dwelling for each of your 3 creatures.

  • In consultation with your tutor, choose one of these Sketchup files to develop outside of class.

Wednesday, July 30, 2008

Independent Study for Week 2


  • Get Spore creature Creator from the Saturday Telegraph (Sat 2nd August)
    ...or if you miss the paper, purchase it online for $14.95 from EA Games.


  • Install it, and sign-up to the Spore Website


  • Create another Blog for Representation Studio. Use your name and the Course Code ARCH1390 to title your blog.
    E.g: yournameARCH1390.blogspot.com
    Install Spore Creature Creator on your own computer


  • Create 10 Creatures using Spore Creature Creator, giving them names and descriptions, and post them to the Spore Website.


  • Take image captures, and animations of 3 of your creatures interacting with their environment.


  • Upload 3 images and 1 video (no longer than 10 seconds) for each creature to your blog, including the Creature Descriptions. (Total output 9 images and 3 videos)


  • Bring a sketch book, and some type of sketching implement to the next studio, and each successive studio


Week 1 Studio Tasks

To be completed during Studio

  • Install and Play with Spore Creature Creator, getting a feel for the interface

  • Each student should create A couple creatures during Studio, and use each other to help discover tools

  • You will find this extremely easy and fun

  • Install Spore Creature Creator on your own laptop

  • Begin Independent Study for Week 2


If you still want something else to do

    Create a blog for this course (see Independent Study for Week 2 post, on the course blog).
  • Use Sketchup to sketch out rough designs for 3 of your creatures to live in.

  • Think about both interior and exterior spaces. Save the files and upload any images to your blog.


  • These should be very quick, no more than 15 minutes spent on each dwelling.

Course Resources

All Resources for this course can be found at:

\\emustore\Resources\samples\Arch\ARCH1390 Representation Studio - Harkins


You can "ftp" to emustore at:

ftp://emustore.fbe.unsw.edu.au

then follow the path to the course folder.

Welcome to ARCH1390 - Digital Representation Studio

Welcome to the first Architectural Computing Studio for stage one students, Digital Representation Studio.

The main ideas running through this studio will be dissecting design representation, re-displaying traditional methods and creating new representational
techniques.

Use the right hand menu bar to navigate between other tutorial groups and Student Blogs.

Check this page regularly for course information.

Jeremy Harkins
Course Convener